It's supposed to be known as one of the ideal dungeons to level in when you're around level 30 to 40. However with the Gracia update notes, thing shave changed a bit:
- Rewards in Cruma Tower have been increased.
- New event monsters that can change or help the hunting flow have been added.
- Characters that are level 56 and above can no longer enter Cruma Tower.
Notice the Matrix-style symbols running all over the pillar.
Here's a screenie of the second level:
Is it me or are dungeons inherently eerie? Isn't there a dungeon full of rabbits and rainbows? LOLZ!
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